🌱 Sol Garden
Launch App

Player guide

How Sol Garden works

Sol Garden is a living low-poly garden on Solana. Hold $SOLG to claim a plot, grow plants that earn while you play, defend them in Garden Siege, raid your friends, and collect and trade scarce items. Here is everything that makes the world tick.

The $SOLG token & tiers

$SOLG is the token the whole economy is tied to. You never spend it just to play - holding it is what unlocks the game. The more you hold, the higher your tier, and the bigger and cheaper your garden gets. $SOLG is also how you buy premium items (mythic guard dog, unique towers, gold run tickets) and trade on the marketplace.

TierHoldUnlocks
Visitor-Look around, visit gardens
Sprout100,000Claim your Home plot + start planting
Gardener500,00010% off planting, the Fae Glade, bigger Home grid
Botanist2,000,00025% off, rare species, the Crystal Grove
Sol Master10,000,00040% off, the Astral Sanctum, full grid

Holdings are read live from your wallet - no deposit, no lockup. Drop below a tier and your extra plots simply freeze until you top back up. Nothing is lost.

Contract: CPh3doM9cPhgzKSEhuRGjUf1kYdby19C9JHSANwrpump

Grow your garden

Plant flowers, shrubs, trees and rare species across your plot. Every plant grows in real time and pays out Coins (the soft, in-game currency) on a timer while you are away - up to 8 hours of banked yield. Weather shifts daily and changes growth speed and payouts; plants have a climate they love (sun, spring, winter or night) for a bonus.

Four realms to unlock

Your garden grows with your tier - bigger, prettier realms unlock as you hold more $SOLG. Spin each one around:

Level up your plants

Spend Coins to level a plant up to 100. Higher levels pay more, and every 25 levels the plant evolves for a bigger boost. Watering and instant-grow keep things moving. It is the main Coin sink - your garden funds itself.

There are 30+ species across flowers, shrubs, trees and a glowing "rare" tier (unlocked by tier). A handful of Mythical plants are earned only through referrals.

Rose
Sunflower
Moonflower
Crystal Tree
Rainbow Rose

Garden Siege

Garden Siege is an endless tower-defense mode. Invaders march in waves toward your Heart; you draft your own plants as towers and place them to hold the line. Survive, upgrade, and go as deep as you can - it is where the rarest loot comes from.

How a run works

  • You get one free run per day, then play more with tickets.
  • Earn Sap in-run from kills and cleared waves to build and upgrade towers.
  • Between waves, draft a roguelite boon (more damage, range, fire rate, crit, splash, Sap or lives).
  • Every 10th wave is a boss; every 100th is a Phoenix that rises from the ashes.
  • Clear wave 100 on a realm to unlock the next, harder realm.

Towers

Your roster is drafted from the plants you own, plus any unique towers you have collected. Each tower has a role - striker, guardian, sprinter or mystic - and an element, so matchups matter.

Flame Brazier
Iron Cannon
Star Forge

Run tickets

After your free daily run, keep playing with tickets. Silver tickets are bought with Coins; Gold tickets with $SOLG. Gold ticket prices climb with each one you buy in a day, so they stay a considered choice. Tickets can also drop as rewards mid-run.

The realms

Twelve hand-built realms, each its own biome, board and lane count. You start on Meadow Maze; clear wave 100 on a realm to unlock the next, deeper one - and the deeper the realm, the better the loot.

Meadow MazeR1
Meadow Maze
3 lanes
BloomspireR2
Bloomspire
1 lane
FrostwarrenR3
Frostwarren
2 lanes
The RiftR4
The Rift
4 lanes
The HollowR5
The Hollow
1 lane
Blizzard PassR6
Blizzard Pass
4 lanes
Ember WastesR7
Ember Wastes
3 lanes
MirebogR8
Mirebog
2 lanes
Dune ReachR9
Dune Reach
1 lane
Moonlit GroveR10
Moonlit Grove
4 lanes
Tempest CoastR11
Tempest Coast
3 lanes
Bloodmoon HollowR12
Bloodmoon Hollow
1 lane

Loot & collectibles

Everything you earn in Siege is a real, tradeable item minted to your inventory. The rarer it is, the deeper you have to go.

Tower finishes

Finishes are the material your towers are clad in - a pure cosmetic flex with a clear rarity ladder:

Coin-buyable Terracotta → Wood → Stone → Crystal|Siege drops Obsidian → Golden → Diamond → Metal → Rainbow → Galaxy

Buyable up to Crystal. Obsidian and above only drop in Garden Siege, and each step up the ladder is rarer than the last - Galaxy is the crown jewel.

Wearable gear

A pool of 50 gear pieces - 10 themes across 5 slots (hat, outfit, cape, boots, companion) - drops from deep runs. Themes run Common (Leaf, Clay, Straw) through Legendary (Prism), with the rarer themes reserved for the deepest clears.

Galaxy hat
Galaxy cape
Lil' Star

Guard dogs

Post a dog to defend your garden from raiders. The Garden Pup and Thornmastiff are bought with Coins; Cerberus, the three-headed mythic, is $SOLG-only. Fancier dogs catch more raiders.

Garden Pup
Thornmastiff
Cerberus

Unique towers & farmer sets

Four unique towers - Flame Brazier, Rune Obelisk, Iron Cannon and Star Forge - are sold for $SOLG in limited supply (only 100 Star Forges will ever exist). And the Galaxy (combat-themed) and Rainbow (garden-themed) farmer sets dress your character across five slots each.

Earning loot

Loot comes from playing Garden Siege - the further you push, the better it gets. Rewards are rolled on the server from your run, so they are fair and tamper-proof.

  • 🎁 Wave 10 - your first run reward is guaranteed. Nobody walks away empty-handed.
  • 🪖 Wave 50 - wearable gear starts dropping, and you can win a Silver ticket.
  • 🏅 Deeper still - rarer finishes and the chance at a Gold ticket unlock the further you go.
  • 📅 There is a friendly daily cap on tradeable items so the economy stays healthy.

Higher realms have better odds and unlock the rarest finishes - but you have to earn your way into them first by clearing wave 100 on the realm below.

Raid & visit

Sol Garden is social. Visit other players' gardens, climb the tier leaderboards, and tangle with your neighbours - all without anyone losing their plants.

Raiding

Sneak into a ripe garden and skim up to 40% of a plant's pending Coins - the owner always keeps the majority, and nothing is destroyed. Raids are matched within a tier or two and capped per day, so it stays cheeky, not punishing.

Guards & gifts

A fed guard dog can catch raiders, block the steal and fine them. Feeling generous? Mark a ripe plant as a gift - it becomes un-raidable, and a friend can harvest the full reward while you earn applause.

Trade & rewards

Marketplace

Trade your finishes, gear and unique towers player-to-player for $SOLG. Trades are no-custody - you pay wallet-to-wallet and the game just verifies the transfer. A 10% fee goes to the treasury.

Reward wheel

Spin the wheel with $SOLG for a shot at tickets, guard dogs, unique towers - or the Jackpot, which pays out the entire prize pool. Spins fund the pool, a weekly leaderboard reward, and the protocol.

All in-game items are granted directly to your wallet inventory. $SOLG purchases are wallet-to-wallet and verified on-chain.